For boosters and fundraisers
Rip a pack at halftime.
Sealed foil packs of 10 trading cards of your own team, with holo, silver and gold chase cards inside. Sell them for $5 at the concession stand and the whole crowd starts trading.
The chase cards
Every pack is a shot at a foil: the same card, printed on real holographic, silver shard or gold shard foil card stock. The foil shines through the light parts of the design and shifts color as you tilt it.



You don't pack a thing.
Players design their cards the same way they do for team sets. When you order packs, the printer shuffles every card, foils included, fills each pack and seals it. A box of sealed packs shows up ready to sell.
- Players make their cardsFree, from the team join link.
- You pick a box sizeWe print your team on custom foil wrappers.
- Packs arrive sealedRandom cards and foils in every one. Open the box and sell.
$5 a pack. You keep the difference.
10 cards a pack. Sell them for $5 at games, team dinners and the school store.
| Box | You pay | Sell at $5 | Team raises |
|---|---|---|---|
| 300 packs | $3.90 a pack$1,170 | $1,500 | $330 |
| 600 packs | $3.40 a pack$2,040 | $3,000 | $960 |
| 1,000 packs | $3 a pack$3,000 | $5,000 | $2,000 |
- Game-day table. One pack for $5, or three for $14. Kids buy them between quarters.
- Hunt the gold. Post a "gold card spotted" photo on the team page whenever one gets pulled. It sells the next box.
- Season ticket bonus. Hand a pack to every season-ticket family at the first home game.
Shipping is extra. Packs need a team deck with finished cards; the more players in it, the better the trading.
Get the cards made first.
Packs are printed from your team's deck. Start the team, share the join link, and once the players have made their cards, email us at help@squadpack.net to order packs.
Start your team